one night in about 30 minutes i whipped up this pong game as an easter egg for a 'serious business' app. today i posted it on my facebook, it got 20 shares, 80ish likes and in the first 30 minutes of tracking, several hours later, i recorded 60 uniques.
I know this shit is simple - but I figured id ask - Did I bring pong back or what?
http://bit.ly/1lTL0ig
im not a professional game dev, i hardly even play games anymore but ive seen 12 months of team effort, thought, days of research, endless testing, hearts and souls poured on top of games that couldnt get anywhere near that kind of traction. thought it was a trip
lessons learned:
1 use hot chix and music
2 take a game bug, make it suggestive ad copy
3 dont overthink it
4 dont overthink it
5 dont overthink whether i should apply not overthinking it to the app this game is to be an easter egg in.
I know this shit is simple - but I figured id ask - Did I bring pong back or what?
http://bit.ly/1lTL0ig

im not a professional game dev, i hardly even play games anymore but ive seen 12 months of team effort, thought, days of research, endless testing, hearts and souls poured on top of games that couldnt get anywhere near that kind of traction. thought it was a trip

lessons learned:
1 use hot chix and music
2 take a game bug, make it suggestive ad copy
3 dont overthink it
4 dont overthink it
5 dont overthink whether i should apply not overthinking it to the app this game is to be an easter egg in.