McDonough Quickies #1 - My stop motion webcomic... thing...



Animation looks pretty good. Actual content probably not appealing to this audience. Had you strapped a googlehammer to his arm, this would be 5 pages already.
 
Love it, good work.

How long did it take you to make this and what is your process for planning it?

Edit:

Your demo reel is pretty cool. Do you wear all of the hats in production?

[ame="http://www.youtube.com/watch?v=bbTy1oWGGdc"]Kyle Stephens - Stop Motion Reel 2013 - YouTube[/ame]

Do you take on client work? And have you considered contributing on any hitRECord projects?
 
Love it, good work.

How long did it take you to make this and what is your process for planning it?

Edit:

Your demo reel is pretty cool. Do you wear all of the hats in production?

Do you take on client work? And have you considered contributing on any hitRECord projects?

The puppet took about six months to make. It was a big learning experience and I did it in my off hours from work. Now that I have a team of people helping me I can make puppets a helluva lot faster. The short itself took 2 days to shoot, and about 4 days worth of 2D animation and rig-removal. I wear a good number of the hats when it comes to animation, though I prefer to let more capable people do the music mixing. Normally I'm doing client work and I throw in help with music and video editing when necessary. I am totally available for client work, that's the main reason I joined WickedFire. I've heard a little bit about HitRecord, but hadn't explored it yet. Looks pretty cool. I'll have to keep my eye open for things I might could contribute to.
 
I see big things in your future, ala Grommet and Wallace or whatever, music video work, etc. There was a movie not too long ago that I'm sure you know about that featured some Fox and his family that was in the theaters. Just get famous actors to do your voice acting (not that this is any simple task) and start name dropping and whoring that out. The only downside to this is that it takes for-fucking-ever, but its hark back to what feels like a truer form of art than all this CGI crap.

Claymation, Stop motion, animatronics... every bit of that destroys most CGI which usually can't even get light and shadow right. I can suspend my disbelief about giant robots destroying cities as much as anyone, but my subconscious refuses it when certain aspects of reality aren't being displayed properly. You totally side-step all of these problems items are actually being filmed by the camera versus rendered and overlayed later.

Plus it's just cool as shit. Good luck with everything!
 
Nice, very nice.

Have you thought about using something like papercraft for some of your props and sets? Seems like it might be faster and easier for certain things than making it all from scratch.
 
[ame="http://www.youtube.com/watch?v=2jqKiVHS6x4&feature=player_embedded"]Ben Wyatt presents 'Requiem for a Tuesday' - YouTube[/ame]