I'm so moist right now.

ShadowCaster

WF Premium Member
Sep 5, 2010
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How the fuck is this not implemented everywhere yet?
Interesting stuff starts at ~2:00

[ame]http://www.youtube.com/watch?v=00gAbgBu8R4[/ame]
 


How the fuck is this not implemented everywhere yet?
Interesting stuff starts at ~2:00

RPg6JMG.jpg
 
This + Oculus Rift = Holy Fuck

Here's some of the things I'd like to try with this setup,

Walking on the moon in a space suit...

Commanding a submarine...

Jumping in a volcano...

Flying a helicopter(or any flight sim) over laser scanned/realistic real world locations...

Cave diving/spelunking...

Sit on a meteor as it descends and vaporizes through the atmosphere...

Be 2, 10, 100, 1000, 5000 ft from an ultra realistic nuclear explosion of differing yields...

Be a praying mantis and walk around the jungle floor...

Play around in sandbox environment where you can modify the rules of physics and have many tools, lasers, jack hammers, etc...

Superhero simulator...

Witness historical events in reconstructed original environments...

I'm dripping...
 
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Wow... go with the times, people

This was 2011...

Since then, Euclideon still has not released their "Unlimited Detail" engine.

However, they did strike some deals in the geodata space, with their software called "Geoverse"

https://www.youtube.com/watch?v=Irf-HJ4fBls

More on them:
Euclideon - Wikipedia, the free encyclopedia

Also, this is

a) NOT unlimited (if you believe that claim, I have some bridges to sell you)
b) Nothing new, really, see "voxels" Sparse voxel octree - Wikipedia, the free encyclopedia, and point cloud Point cloud - Wikipedia, the free encyclopedia
c) Littered with drawbacks - try doing reflections - have fun.

Not that their stuff is not fascinating.. especvially their indexing and real time access to point cloud data stored on a harddrive sounds very cool.

Unlimited? - no
Nicely fast? - Yes
Use in games? - depends very much on the game. Could be interesting, but I think the geospatial data visualisation (or other uses, such as MRI scans) are more along the real use cases.

::emp::
 
Wow... go with the times, people

This was 2011...

Since then, Euclideon still has not released their "Unlimited Detail" engine.

However, they did strike some deals in the geodata space, with their software called "Geoverse"

https://www.youtube.com/watch?v=Irf-HJ4fBls

More on them:
Euclideon - Wikipedia, the free encyclopedia

Also, this is

a) NOT unlimited (if you believe that claim, I have some bridges to sell you)
b) Nothing new, really, see "voxels" Sparse voxel octree - Wikipedia, the free encyclopedia, and point cloud Point cloud - Wikipedia, the free encyclopedia
c) Littered with drawbacks - try doing reflections - have fun.

Not that their stuff is not fascinating.. especvially their indexing and real time access to point cloud data stored on a harddrive sounds very cool.

Unlimited? - no
Nicely fast? - Yes
Use in games? - depends very much on the game. Could be interesting, but I think the geospatial data visualisation (or other uses, such as MRI scans) are more along the real use cases.

::emp::

Plus other major gaming engines have advanced in leaps and bounds since then.