Facebook thinks you're stupid

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geekcognito

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Nov 19, 2006
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Facebook recently started a feature that allows members to give little images to one another - for $1. I swear, I cannot make this up.

But wait...it gets better. There are LIMITED QUANTITIES of these images.

I guess Facebook's e-printer isn't so great. :(

fb.jpg


Just think: at $1 apiece, if a million idiots...er, members actually buy it that's $1,000,000 in revenue from a sparkly .jpg.

Genius or insulting? Or both?
 


Some people on these social networks are fevered and foolish. There will easily be 1 million fevered or foolish fools who fritter a filthy dollar on facebook.

Some people I know spend all day on there. It is their life. Fucking idiots.
 
Stupid. User has to much of a control. Why not stting up a coins system. Some virtuell currency. Than most idiots can not calculate, so it is ONLY 10 facebook coins for a sweet little pic for my buddy.
 
These "gifts" have been around for a while. Sad thing is people jump on the shit like no ones business. But that's why facebook is probably worth a bil or two.
 
But now with facebook apps, people created their own free version of facebook gifts so you can give gifts to people for free. Talk about shooting yourself in the foot.
 
Okay, I know this seems a little wacky, but "virtual goods" are HUGE.

Actually, there is a conference coming up next week dedicated entirely to the concept of virtual goods:

Virtual Goods Summit 2007 - June 22, 2007 at Stanford University

» How will virtual goods and virtual currencies impact social networking?
» Are virtual goods the next big business model?
» What does it take to successfully launch a virtual goods offering?
» Are virtual goods poised to go mainstream?
» What does it take to nurture and develop a successful virtual economy?
» Why are users embracing virtual goods?
If you really dig into this, there are a ton of social sites out there that incorporate things like this. Those tiny payments really add up.

For example, things like this:

Gaia Online - Wikipedia, the free encyclopedia

Monthly collectibles (formerly called donation items) are limited-edition online items purchased with real currency. In June 2003, in an attempt to increase site revenue, Gaia Online released its donation system, in which for every US $2.50 a user pays to the site, the user receives an item known as a "Sealed Envelope" in his or her inventory. On the 15th of every month, the Sealed Envelope disappears from the user's inventory and is replaced by a "Thank You Letter" for the month in which the user made his or her payment (for example, a "Thank You Letter for August 2004" if the payment was made in that month). Users are then able to "open" these virtual letters to choose one of two or three monthly collectibles to be granted to their inventory from each letter.
This stuff fascinates me. :anon.sml:

Laura

ETA: This goes along with incorporating basic psychology into developing web apps to make them more viral/sticky. The action of 'gifting' something to another person usually (though not always) creates the need/desire to reciprocate in the receiver - sometimes in a bigger, better way. So not only does the giver buy for a very small fee, but the receiver often reciprocates because that's how we are built to react. Genius. :)
 
I know that virtual goods is getting to be big business. The whole SecondLife and World of Warcraft craziness proved that to me. I don't play either of them, but I have paid a little attention at the amount of money being made by people that sell players items.

It's absolutely astonishing to me, however. Perhaps I'm just not enlightened enough. Or stupid enough. At any rate, I simply have to get in on this somehow. :D
 
They had this for a while. During valentines you could give them for free and that really made everyone aware of them.
 
I know that virtual goods is getting to be big business. The whole SecondLife and World of Warcraft craziness proved that to me. I don't play either of them, but I have paid a little attention at the amount of money being made by people that sell players items.

It's absolutely astonishing to me, however. Perhaps I'm just not enlightened enough. Or stupid enough. At any rate, I simply have to get in on this somehow. :D

Yeah, I was just backing you up. :) Hubby used to buy WoW gold all the time so he wouldn't have to farm it. Craziness.
 
Can you not right click on facebook or something?

I don't understand the logic to this.
 
Okay, I know this seems a little wacky, but "virtual goods" are HUGE.

Actually, there is a conference coming up next week dedicated entirely to the concept of virtual goods:

Virtual Goods Summit 2007 - June 22, 2007 at Stanford University

If you really dig into this, there are a ton of social sites out there that incorporate things like this. Those tiny payments really add up.

For example, things like this:

Gaia Online - Wikipedia, the free encyclopedia

This stuff fascinates me. :anon.sml:

Laura

ETA: This goes along with incorporating basic psychology into developing web apps to make them more viral/sticky. The action of 'gifting' something to another person usually (though not always) creates the need/desire to reciprocate in the receiver - sometimes in a bigger, better way. So not only does the giver buy for a very small fee, but the receiver often reciprocates because that's how we are built to react. Genius. :)

These are great, thanks Laura.

This kind of thing is something I've been researching for a while, and the Facebook gifts things is one that I've been following. It's genius.
 
This is another example of paymentism and the creators. The creators use paymentism to strip people of their money through gimmicks and electronic payment systems. The credit card companies think we're idiots. There is a spot in hell reserved for everyone who works at Visa and Mastercard. Facebook fags like paymentism. So does social networking...an example of
 
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