Mobile App Builders

boatBurner

shutup, crime!
Feb 24, 2012
1,521
35
0
Looking for a clean solution for a mobile application builder, something not developer intensive, such as a build-it-yourself photo captioning app.

Does anyone know of any software or web app that answers this question?
 


That's like saying you want to draw up architectural blueprints for a new skyscraper using MS Paint.

Contract out to a software developer.
 
That's like saying you want to draw up architectural blueprints for a new skyscraper using MS Paint.

Contract out to a software developer.

I'm already aware there are app builder applications that require no coding. Outsourcing to a developer doesn't make sense in this context; this project is very basic.

Good app builder here. AppMelt

I know the owner

Nice, I'll give it a look.
 
jesus, fucking everyone wants the easy way out

learn objective-c or java, they're not that hard
What a silly outlook...

Why in the world would I spend the time on learning a language and spending hours and hours coding to build something that I can build using some type of framework/builder?

Has nothing to do with the "easy way out" rather time conservation. Coding is the last thing I want to spend my time on in a project.
 
jesus, fucking everyone wants the easy way out

learn objective-c or java, they're not that hard

This has nothing to do with wanting the easy way out, it's about getting the best value for my time. This does not need to be quality.

Thanks for the worthless reply.

What type of software are you looking for?

Looking for good applications that help in the mobile application process. Some people have already mentioned a few in here, but still keeping an open ear to more suggestions.
 
Looking for a clean solution for a mobile application builder, something not developer intensive, such as a build-it-yourself photo captioning app.

Does anyone know of any software or web app that answers this question?

For a simple mobile app, like a feed aggregator turned native, the best option is: AppMakr
Code:
http://www.appmakr.com


What a silly outlook...

Why in the world would I spend the time on learning a language and spending hours and hours coding to build something that I can build using some type of framework/builder?

Has nothing to do with the "easy way out" rather time conservation. Coding is the last thing I want to spend my time on in a project.

Because you can't build anything with a builder but only simple apps.
You can code faster and better with a framework.
Learning Java or Objective C is not a waste of time, even if you have a team of developers working for you.

If you want to create the next Angry Birds you need to learn coding, sad but true.
 
For a simple mobile app, like a feed aggregator turned native, the best option is: AppMakr
Code:
http://www.appmakr.com
Because you can't build anything with a builder but only simple apps.
You can code faster and better with a framework.
Learning Java or Objective C is not a waste of time, even if you have a team of developers working for you.

If you want to create the next Angry Birds you need to learn coding, sad but true.

I absolutely agree that for something baring any semblance quality, you need to rely on more than a turn-em-out piece of software. For photo meme apps, this is not the case as I've just discovered today, which is good.

blureach was spot on in regards to time management though. Learning Java or Objective C are great skill sets to have, but depending on your overall goals (which you have zero knowledge of mine, atm) may actually be a waste of time.

Easy ways out aren't typically good habits to get into, but finding ways to save time and money if you actually have a plan and some idea of what you're doing doesn't mean you're just jumping at shortcuts for the sake of laziness or a lack of due diligence.

Good recommendations in here, I found what I needed, and thanks for the info.

/thread
 
If you want to create another shitty RSS types BS app or just web pages inbuilt into apps, then use those online tools. You will never get a proper native app with any proper functionality from those online providers.
 
What a silly outlook...

Why in the world would I spend the time on learning a language and spending hours and hours coding to build something that I can build using some type of framework/builder?

Has nothing to do with the "easy way out" rather time conservation. Coding is the last thing I want to spend my time on in a project.

elitist coders trying to make their job more important than it is
 
Because you can't build anything with a builder but only simple apps.
You can code faster and better with a framework.
Learning Java or Objective C is not a waste of time, even if you have a team of developers working for you.

If you want to create the next Angry Birds you need to learn coding, sad but true.
I never said waste of time.
Learning code and coding never makes sense for people that don't need the functionality of coding. For me, my time is better spent rainmaking but I do need to learn bit and pieces of all tech so I can communicate with my programmers.

elitist coders trying to make their job more important than it is
Always and forever...
 
This has nothing to do with wanting the easy way out, it's about getting the best value for my time. This does not need to be quality.

Thanks for the worthless reply.

I'm all about getting best value for your time, that's why I said learn native iOS and Android. I've played with a few of those builders and they nearly all do the same thing, generate HTML/Js that is loaded by a WebView. This creates serious performance issues at the moment and Apple reject a lot of these apps for that reason. iOS is far more lucrative than Android so you're in trouble right there.

And all these builders have a bit of learning to them as well. I don't see why people would spend time on them and only be able to do simple apps rather than going straight to the source and coding in Java or Obj-C and being able to code any type of app.

elitist coders trying to make their job more important than it is

I know the type you're talking about and I'm definitely not one of them! I'm still coding in PHP when it's hated these days with people moving to Ruby, Python and node.js. I just get the job done and rarely try and learn new stuff unless it's necessary. But I think it's necessary to learn how to code native if you want to do iOS/Android apps.
 
I'm all about getting best value for your time, that's why I said learn native iOS and Android. I've played with a few of those builders and they nearly all do the same thing, generate HTML/Js that is loaded by a WebView. This creates serious performance issues at the moment and Apple reject a lot of these apps for that reason. iOS is far more lucrative than Android so you're in trouble right there.

And all these builders have a bit of learning to them as well. I don't see why people would spend time on them and only be able to do simple apps rather than going straight to the source and coding in Java or Obj-C and being able to code any type of app.

Finally someone who know his stuff.
I would like to know a successful app built with those builders.
Going straight to the code gives you the full control of your product and make development faster and better.
For example I have found that my PHP and apache skills are useful even to setup faster my wordpress sites.
 
Learning to program is the most rewarding thing you can learn if you're interested in interactive media for any platform. It takes time, and you may move through various tools as your knowledge grows.

There are tools (game engines and frameworks) right now that let you code in C#, and are abstracted to the point that they convert your C# code to native .apk or xcode files for both android and iOS.

Depends what type of apps you're trying to make. Figure out your requirements and check what's out there, there are hundreds of game engines/frameworks/tools to do whatever you want.

This is how you'd capture a screenshot on a mobile using the API I use: http://wiki.unity3d.com/index.php?title=TakeScreenshot
can also get mac address of the phone, communicate with a server using a framework (raknet, pikkoserver, etc) or simply php. I grab images out of a mysql db and import them as textures into the app and it auto DX1 compresses them.
http://wiki.unity3d.com/index.php?title=TakeScreenshot