I made a program that snaps shots of animated 3d objects, removes the pink background and packages them into sprite sheets/tilesets/atlas with transparent backgrounds.
[ame="http://www.youtube.com/watch?v=4kY2Ag-Oj-w"]Animated Sprite Sheet Generator I made - YouTube[/ame]
I guess it would be good for 2d game developers, but I was thinking I could add any type of object, like rotating buttons etc and easily make multiple frames for use in gifs or even for animated backgrounds of divs on the web. Basically you can rotate buttons in 360 degrees and make a 2d sprite that will look like a 3d button rotating. Would probably be cool for making banners and shit that look 3d. I might play around with that.
I was going to make a content pack for 2d game developers with 25 animated RPG models they can generate sprite sheets from. Then add extension packs of different castles, buildings, etc they can make isometric tiles from. Make adjustable shaders and lighting as well so you can make different versions of the same models from whatever angle you want.
Any thoughts on additional features or adjustments to make it useful other than game development?
[ame="http://www.youtube.com/watch?v=4kY2Ag-Oj-w"]Animated Sprite Sheet Generator I made - YouTube[/ame]
I guess it would be good for 2d game developers, but I was thinking I could add any type of object, like rotating buttons etc and easily make multiple frames for use in gifs or even for animated backgrounds of divs on the web. Basically you can rotate buttons in 360 degrees and make a 2d sprite that will look like a 3d button rotating. Would probably be cool for making banners and shit that look 3d. I might play around with that.
I was going to make a content pack for 2d game developers with 25 animated RPG models they can generate sprite sheets from. Then add extension packs of different castles, buildings, etc they can make isometric tiles from. Make adjustable shaders and lighting as well so you can make different versions of the same models from whatever angle you want.
Any thoughts on additional features or adjustments to make it useful other than game development?