Anyone Play/Suck at League of Legends?

I'd like to get back into it someday. My home was in the jungle, usually as Amumu, for whom I own all the skins because I am a huge faggot.

But for now my heart is set on my "making the internet monies" ventures.
 


If you fucks do decide to play LoL anyway make sure you learn how to build and play your champions use these guide sites written by pro players who play in the tournies

Guides - SoloMid.NET - League of Legends Competitive Gaming Community
LoL Pro - Pro League Of Legends Guides and Videos

Do not use: This shit is written by noobs

League of Legends Strategy Build Guides :: LoL Strategy Building Tool by MOBAFire
Welcome Home!

I've played Mobas for almost 4 years and quit some time ago - shits gay.
 
I'd like to get back into it someday. My home was in the jungle, usually as Amumu, for whom I own all the skins because I am a huge faggot.

But for now my heart is set on my "making the internet monies" ventures.



FUCKING NOOB HAVE YOU LANDED ONE BANDAGE TOSS ALL GAME PLEASE REPORT
 
ive been using mobafire, guess its time to change

Yeah it's really awful anyone can submit a guide and it's just voted up by anyone.

Solomid and LoLpro are guides mainly submitted by players who play on the competitive teams, always 2000 ELO or higher.

Other people can submit guides to Solomid but they'll get denied if they are shit.

Also these guys all stream close to 8-12 hours a day on own3d.tv and get like 5-8k viewers each, the most popular players get around 12-20k viewers and they run ads in between games. They have dropped that they make around $2-$3k on a good day in ads. There's 5 of these fuckers on a team and they stream all day making pretty good money from streaming and tournies. Two teams all live in the same house and have coaches like Korean SC teams now haha.

They also compete in tournies every few month or so it seems and they play in Seasons. The total prize money for Season 2 is something like a Million total for all tourneys and placings.
 
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Yeah it's really awful anyone can submit a guide and it's just voted up by anyone.

Solomid and LoLpro are guides mainly submitted by players who play on the competitive teams, always 2000 ELO or higher.

Other people can submit guides to Solomid but they'll get denied if they are shit.

Also these guys all stream close to 8-12 hours a day on own3d.tv and get like 5-8k viewers each, the most popular players get around 12-20k viewers and they run ads in between games. They have dropped that they make around $2-$3k on a good day in ads. There's 5 of these fuckers on a team and they stream all day making pretty good money from streaming and tournies. Two teams all live in the same house and have coaches like Korean SC teams now haha.

They also compete in tournies every few month or so it seems and they play in Seasons. The total prize money for Season 2 is something like a Million total for all tourneys and placings.

Yeah, 2 things always blow my mind:

-how many viewers and prize money LoL gets compared to sc2
-how the fuck MLG hasn't picked it up as a game
 
Yeah, 2 things always blow my mind:

-how many viewers and prize money LoL gets compared to sc2
-how the fuck MLG hasn't picked it up as a game

MLG and WCG (world cyber games) don't seem to be affecting the e-sport scene much for LoL when they have IEM (intel extreme masters) and IPL sponsoring big prize tourneys.

WCG is really going down in quality they had something like a 240p stream that was laggy as fuck this past tourney. Seems like MLG is geared more towards console Halo and Gears of War.
 
If you want a fast track to becoming a decent player I think the best road is to play one champ over and over again. Even though it's not as fun, it's effective.

I have maybe 600-700 games with Malzahar and I played him nonstop for most of my early game.

It won't be till you start playing ranked games that you'll need to become better with other roles.
 
Dota 2 = Prepare to get your ass stomped hard by smurfs who've been playing for 10 years.

League of Legends = Played for a year and a half got to 1960 rating. Be prepared to get your ass stomped by people who are just as bad as you are because unless you spend a ton of time perfecting your mechanics and game knowledge you will lose half of your games just blaming your teammates.

The interesting this about this game is once you get past a certain elo people just realize "hey im good and everyone in this game is pretty good" so it's pretty chill. 1400-1750 is fucking tryhard mode so much rage bro not even funny.

2400 ELO rating is the highest I've seen which is pretty insane.

Heroes of Newerth = It's an alright games but the S2 Heroes can be really fucking OP and retarded like Amun Ra or Emerald Warden fucking really. Got to the mid 1700's but the higher up you get in PSR (it's called mmr now) the bitchier and whinier the players get and it has voice chat ugh...

1900-2000 something PSR was top tier when I played

Bloodline Champions = Get the fuck out ROFL

Moba games are a really shitty experience for the average casual player since your teammates rely so heavily on your ability to perform. No one likes getting raped for 45-50 minutes. Even worse if you are actually a decent or good player and you play with your friends and they all fail and can't get past 1250 rating.

tl;dr if you play league of legends with other people who play it casually, you are going to have a bad time

you suck
 
Played it since very first closed beta.Unlocked all heroes/runes, got thousands of referrals. Quit this January. Quality of life has increased fivefold.

To anyone considering getting into this game: don't.
 
I know you have Dota 2 you should play that instead. IMO it will take over LoL within a year and a half after it's released.

LoL snowballs too hard for a variety of reasons which leads to the incredibly passive playstyle you see in upper level games.

It's very forgiving at low levels because people make a lot of mistakes which makes it easier to get into the genre, but as you go on, the skill ceiling isn't as high due to how they make champions and the way items work as well as the map size.

With that said, it's really fun once you get over the initial burden of knowledge. About 8-20 hours of an investment. However, if you spend some time just watching games you will see a lot of the more common heroes and skills.

LoL, it's usually pretty obvious whats going on and most of your deaths in the beginning will just be due to ignorance. Like if there is a glowing circle on the ground 9 times out of 10 you probably shouldn't walk into it. Or if you see someone with a buff or shield around them you shouldn't attack them.

There's just a lot of shit you need to know in the beginning, especially in Dota/Hon where you can get killed extremely easily for being out of position for even a few seconds.

I don't play as much anymore due to the time investment required (games are typically 25-70 minutes) and I've had a few too many days watching the afternoon turn into night playing, but it's really fun as a team game that actually requires team work as one or two people can't carry an entire team from start to finish like you would see in some other games.

I still play occasionally, but I usually have a game or two up in the background just watching so I can keep up with new champions/heroes and the overall meta. Once you learn that overhead shit, there isn't all that much in terms of raw skill that you need to know how to do in LoL (dota is a bit more involved in that category).

Chances are, if you see someone doing something, then you can do it too with a fairly small amount of practice.

LoL is not really like Quake where you need to spend hours learning how to strafe or do certain jumps on maps just to be competent or Starcraft where you have to have good micro to do well.

EDIT: Oh and you will need to remember to relax when you are playing because people rage a lot in these games due to a variety of things. But typically it's because when a person is doing terrible they are usually playing a champion they have no idea how to play, don't give a fuck about the game (your time), or won't take your advice on something simple that they aren't doing which is costing your team the game.

Like you'll see people who have been playing for over 100-200 hours still not knowing basic information about the game (like what time something spawns, or what a popular item does, or why they shouldn't be balls deep in the enemy lane by themselves at 45 minutes into the game and then getting mad when they get ganked)
 
ive been using mobafire, guess its time to change

What did I say nick! Use Solomid instead of mobafire. Solomid's one of the best team in the world. Except they're getting their ass beat this season. Add me if anyone wanna play. PS. I dont suck.

Username - jackeyy
 
If you want a fast track to becoming a decent player I think the best road is to play one champ over and over again. Even though it's not as fun, it's effective.

I have maybe 600-700 games with Malzahar and I played him nonstop for most of my early game.

It won't be till you start playing ranked games that you'll need to become better with other roles.

This.

Too many noobs decide to hop from champ to champ but don't know that you will need a couple of hundred games with one champ to stop sucking with it.

The issue with leaving / flaming ppl can be solved when you start playing only premade matches with your mates. Lots of idiots when you're using the matchmaking system, but that changes when you start to play ranked games at lvl 30.

Btw Eve is gay as fuck, get something more manly like Udyr or Alistar.
 
I'm on SEA server (south east asia), god the people that play here don't even speak english, I'm not usually racist but god damn playing with a team that speaks Vietnamese 100% sucks!

My main is Shen, and Kennen just to spice it up.
 
blank_czech said:
LoL snowballs too hard for a variety of reasons which leads to the incredibly passive playstyle you see in upper level games.

In lower level games players are more aggressive and willing to trade earlier on and try to go for kills in lane. The reason this doesn't happen at higher level play so much is good players know the value of farming rather than missing a bunch of cs to take 100 hp from each other.

Also with the buffs to heal some patches ago you now see all 2-4 players bot lane with heal making getting kills extremely difficult in some cases. It's pretty common to see the support with Exhaust/Heal and no flash makes kills even harder to get.

The trade off is you don't seem them just attacking each other constantly like low level play but you'll see far cooler more executed plays and ganks.

I forget which tourney but the Alistar who was playing on Purple / right/top side - ganked mid at level by going to the Blue side wraith camp. Holding ~ key to get to the edge of the wall so he doesn't attack the wraiths. Flash over headbutting the Mordekaiser from his tower then pulverizing him right as he flashes while his teammate mid rapes him and gets first blood on him.

In low level play you'd see the Alistar flash over the wall, be out of range for headbutt, get hit by the tower twice, get ignited, miss pulverize and then give up first blood and go AFK.

blank_feeder_Garen_MidPLZ_orAFK said:
Like you'll see people who have been playing for over 100-200 hours still not knowing basic information about the game (like what time something spawns, or what a popular item does, or why they shouldn't be balls deep in the enemy lane by themselves at 45 minutes into the game and then getting mad when they get ganked)

This. Fucking This. I've played with people from other games with people who have 2000 games and still cry "x champ fucking op noob 1v1 me".

People in the lower ratings are so fundamentally bad and to make it worse they all believe the same flawed logic.

Shitty players
Believe: The reason I'm getting ganked so much mid is because I'm really good and the other team realizes this and is trying to shut me down
Truth: You are pushing to the enemy tower and you are not buying wards and getting ganked by a strong early game jungler like Lee Sin.

Believe: I died and it's someone elses fault. You didn't call MIA, why didnt you stun that guy, team sucks
Truth: MIA is not required and should not be expected it's a fucking courtesy / luxury. Look at the god damn map yourself and press TAB all the players who are highlighted are visible on the map those who are greyed out are not visible.

Believe: When I did I need to ping everything so I'm still being useful
Truth: Pinging like a retard after you die is fucking irritating and does nothing.

Believe: I'll play anything but support since support is boring / for noobs
Truth: A bad support player makes or breaks the bottom lane. A less skilled AD carry can beat a higher skilled AD carry if he has a good support and the other guy has an awful one.

Believe: Last hitting is not as good as getting kills so I'd rather go for kills than farm.
Truth: Each death of one champion reduces the rewards gained per killing it by 9% for the first death and 21% for every death afterwards, to a minimum of 15 gold. If a kill is easy to get then go for it but it is far more effective to out CS your opponent, out level him, zone him, freeze your lane at your tower and make him lose out on tons of CS. When you do push him back to buy push the wave to his tower to make the tower eat all of his CS.

Believe: I lost my lane because A. My jungler is not ganking B. That champ is fucking OVERPOWERED
Truth: If you lost your lane on your own it's your fault. Pick smarter and play better because there is such a thing as getting counter-picked. If you are Olaf playing against Swain you are going to get raped. Champs are ocassionally overpowered but almost never to the point where you cannot beat them ever.

Learn the match-ups you dirty bitches - http://www.championselect.net/

I have coached people in the past and everyone seems to think there is some secret they have to learn to be good. I play one game with them and see what their weaknesses are and it's almost always

1. Last hitting / Pushing / Farming
2. Making smart trades
3. Itemization / skill order

I make them go into custom mode, Summoners rift, no BOTS, pick their champ, buy no items, then try to get as close to 100 CS in 10 minutes as possible and close to 200 CS as possible in mid lane. If you learn to last hit and you play games where you see your opponent is playing poorly and you dominate him in CS you will most likely win. The player who practices last hitting vs the one who doesn't will dwarf the other guy by 40-60 cs.

I've had games where I finished with 400+ CS and my opponent had 140. VLADAMIR BABY

Next learn how to push so two waves stack up and you can buy and return to lane and lose as least CS as possible.

If you learn these two things you will win a lot of fucking games. '

The rest of that shit is acquired common sense, if your opponent is Gangplank and their jungler is Lee Sin, stack armor in lane it's super effective against double AD etc.
 
I'm on SEA server (south east asia), god the people that play here don't even speak english, I'm not usually racist but god damn playing with a team that speaks Vietnamese 100% sucks!

My main is Shen, and Kennen just to spice it up.

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we can all agree that lb is OP.

she is my main though. after vlad's nerf I think she is the most OP AP carry.

But I think LoL lacks in uniqueness of it's mechanics. It's not like dota. You can't see things like blink dagger SK, and ES. You can't invent something like the global strategy(tinker, zeus, chen, spectre, prophet), you just can't invent fucking sweet things noone has ever thought of. The metagame is always the same. That is why i'm looking forward for dota2. I hope it is as unique as the wc3 map. From what i'm looking at youtube I hate the graphics and the voices though.

Also the team aspect of the game is kinda different in the games.

In dota it is more like everyone has to do their job perfectly to achieve a victory.

In LoL it is more like everyone has to work REALLY TOGETHER to achieve victory.

IMO it is because the hard carries in LoL are not so hard. After 50 minutes they cannot go and pawn the enemy team by themselves. They still need tanks and support and asassins to kill enemy APs, etc.

Whereas in dota.... give me that spectre/TB/Void and leave me to farm and there isn't a any composition of 5 heroes out there that can stop me.

Carries in LoL are more like DPS glass cannons. Lacking of BKB has prolly something to do with it too.